A role-playing game designed for Plus na Kartę (Plus Prepaid Offer) with the use of multiple Internet communication tools. A user acting as a detective solving crime mystery.
A campaign prepared for 36,6 brand popularizing the TurboDymoMan brand hero. A number of non-standard advertising formats, viral marketing and customized activities.
Campaign addressed to young people that used the trend of ‘groupness’. It encouraged users to open a bank account and gain points to win a Dream New Year's Eve, which could be configured on the competition site.
Analysis means a study. We ask questions and search for answers. We analyze a target group and check the touchpoints. We look for ideas on how to reach consumers cheaply and effectively and verify what communication evokes positive emotions.
Ideas are changed into stories which enable to experience a brand. No matter what the nature of a campaign is, if it is a sale campaign or a non-standard action using social networks, blogs or competitions, we always make sure our stories are remembered. We want consumers to talk about them.
We all are visualizers and aesthetes. The devil is in the details, that is why we bring our banners and websites, graphics and animation, words and information architecture to perfection. We make sure visual layer is effective, transparent and nice.
There are no impossible solutions for us. We make rich media creations and plan solutions that combine activities in social networks, display advertisements, mobile apps and the Internet infrastructure. With the use of e-point technological potential, we can offer safe and elastic solutions enabling us to perform every type of campaigns and activities on the net.
Our work does not finish when a campaign is launched. By cooperating with a media house, we can analyze the campaign, competitor`s activities as well as test a creation to find areas that need to be optimized.